The Thing I’ve Been Waiting to Tell You
I don’t really know how to begin this post, so I’m just going to say it:
The twins got a book deal.
Last fall, they pitched an idea for their book and got interest. They wrote a book proposal and sample chapters and shopped it. And a publisher picked up the book and signed them. We have a cover. We have about 2/3rd of the book in a semi-finished state.
That’s how they spent their summer.
It will be in bookstores this spring, but the publisher (because it is a programming book) is releasing the e-book in chunks as part of their early access program, and today it is 50% off if you use the code dotd083016au after clicking on that link.
Do you remember back when I started this blog they were weaning off of bottles? Then we graduated to toddler beds and gave up binkies and had imaginary friends and… The point is that they’ve been growing up here, but they haven’t really been growing up here. I’ve always been very careful to give them their space and let them tell their own story to the world.
We’ve asked them over and over again if they’re ready to be online. If they understood what publishing a book meant; that they would have an online presence. And they kept reassuring us that they felt good about this. That they were okay being out there for something good like a book. So we gave our blessing, and I’ve been helping manage their book schedule, typing their chapters for them (they speak them into a recorder, and I type them while they’re at school), and helping edit.
I am so insanely proud of them. They have matured so much. Sure, the ChickieNob still includes a high heel emoji on the emails she sends me when there are chapter notes to review, but the girl is researching and writing and putting her heart into the art in the book. The Wolvog still laughs hysterically every time we’re recording, but he’s putting in hours and hours of work programming the games. Together, they are an amazing team, and I feel so lucky that I get a front row seat to watch them problem solve and create.
Their book teaches other kids as well as adults (or anyone who wants to get into game making) how to design and code arcade games. There are seven games in the book based on popular games from the 80s including Astrosmash, Super Mario Bros, and Pitfall. The heart of the book is eight computer science concepts, which are presented over and over again, so the reader walks away knowing about variables, loops, and conditional statements.
Could I have imagined this when they were little preemies in the NICU? No. (Well, maybe, I mean both parents are writers.) But that’s sort of the point of life. You never know where decisions will take you.
I’m glad they found one of many passions early on. I’m glad adults gave them the opportunity to write a book and that they truly understand the ins and outs of the publishing world; that it isn’t all sunshine and roses but a lot of really hard, sometimes frustrating, work.
So… if you have a kid in your life, or if you want to learn how to program games yourself, go over and get early access to their book. (The code is dotd083016au.) Or mark down April 2017 for the bookstore release. Actually, who am I kidding? Do you really think I’m not going to remind you a dozen times between now and then?
While we haven’t started tweeting over there yet, we will quite soon if you want to follow @Retromakers, which is our group account. And we’re setting up a website, and I’ll post that URL when it’s done. Lots of fun things ahead.